AI Insights · Timothy · January 2022
Top 5 Idle RPG Apps in Dominican Republic Q4 2021
Discover the performance of the top 5 Idle RPG apps on a unified platform in the Dominican Republic during Q4 2021. Sensor Tower data reveals trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Idle RPG applications on a unified platform in the Dominican Republic showed diverse performance trends in terms of weekly downloads, revenue, and active users, as per data from Sensor Tower.
Magic Rush: Heroes from Galaxy Play Technology Limited saw its weekly revenue fluctuate throughout the quarter. It started with approximately $142 at the end of September and peaked at around $221 in the week of November 22, ending the year with $181 in the last week of December. Active users for the app experienced a decline, starting at 52 in late September and dropping to 27 by early December.
The Lost World:Battle exhibited significant variations in weekly revenue. The highest revenue was recorded in early October with $386, while the lowest was in late November with $28. The app did not report any weekly downloads or active users during this period.
Idle Heroes - Idle Games by DHGames Limited showed a steady increase in active users, starting at 2.4K in late September and reaching 3.4K by mid-November. Weekly downloads also saw an upward trend, peaking at 1.5K in mid-November before declining to 524 by the end of December. Revenue followed a similar pattern, starting at $102 and ending the quarter at $130.
Immortal Taoists-idle Games by SINGAPORE AZURE TIMES PTE.LTD experienced a notable jump in weekly downloads, peaking at 354 in the week of December 20. Active users also increased, starting at 656 in late September and reaching 1.2K by the end of December. Revenue, however, showed a decline, starting at $83 in late September and dropping to $30 by the end of December.
Tap Titans 2 - Hero Legends from Game Hive Corp. displayed a consistent performance in terms of weekly downloads, maintaining numbers around 100-200 throughout the quarter. The app's active users also remained stable, starting at 244 in late September and ending at 266 by the end of December. Revenue saw a slight increase towards the end of the quarter, peaking at $81 in the week of December 20.
For further insights and detailed analytics, visit Sensor Tower.